Fight!

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This is where the UCHG takes on the heroic chal­lenge to play every title in the book ‘1001 Video Games You Must Play Before You Die’. — 1001 No.25: ‘Combat’ (1977, Atari 2600)

Combat… I won­der what that’s about then…

I would love to have been in the meet­ing that decided the name of this game. Imagine what it could have been called had they used a the­saurus: “The Forcible Violent Engagement Struggle Fighting Dual Game”. But no, Combat it is.

combat-cart

Combat is one of those typ­i­cal ATARI 2600 games that proudly boasts a mas­sive 27 games on a sin­gle car­tridge but actu­ally deliv­ers 5 games on 22 dif­fer­ent back­grounds. In fact, if we’re being hon­est, it’s actu­ally only one game for­mat fea­tur­ing a mix of dif­fer­ent sprites and back­grounds — and the prin­ci­ple of the game never changes. With so many bro­ken promises straight out of the box, this game should run for Prime Minister.

Looking past the lies this game is actu­ally great fun. The prin­ci­ple is as sim­ple as the title (and the pro­gram­mer who made it): shoot your oppo­nent in the face until they die from it; reset, and do it again.

It is a two–player only game that brings out the com­pet­i­tive beast in every­one. The game play is so acces­si­ble that any­one can pick up and play. It is this sim­plic­ity that turns a quite gath­er­ing of friends into an all out war.

combat-tank

The best mode on the cart is actu­ally the first. A straight up tank bat­tle. The tanks move painfully slowly which makes for an intense bat­tle as it is almost impos­si­ble to dodge the incom­ing fire. A nice fea­ture, or prob­a­bly rather a poor bit of pro­gram­ming, allows you to change the direc­tion of your shots once they are in the air — this will drive your oppo­nent into a con­troller throw­ing rant, pos­si­bly end­ing your friend­ship for­ever, or at least until they work out how to do it as well.

If tanks aren’t for you (why are you still read­ing this?) there are planes too. The Biplane and Jet-fighter modes are almost exactly the same as the Tank modes. The main and only dif­fer­ence being that the planes auto­mat­i­cally move for­ward. This leaves the player to sim­ply move left or right and shoot. As a result you often find your self stuck with a bogie on your tail and no breaks to step on for him to fly on by.

combat-plane

The bot­tom line is this: although it is sim­ple in both con­cept and graph­ics , it is all about chal­leng­ing a mate to a dual to the death. It is noth­ing more than a forcible encounter between men, a con­test of vio­lence — or sim­ply put COMBAT.


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